This is a trial version. You can unlock all features with one in-app purchase.
These are the only features:
– 1 undo/redo
– 1 Layer
– project management (save/load/import/export)
– Tools for sculpture
You can shape your creation with clay, flatten, smooth, or mask, and other brushes.
Need hard lines? You will also find lasso/line/curve-cutting tools.
– Stroke customization
You can customize falloff, alphas and pencil pressure.
– Painting tools
Vertex painting in color, roughness, and metalness.
All your material presets can be managed easily.
– Layers
For easier iteration in the creation process, keep track of your sculpting or painting operations on separate layers.
Both the sculpting as well as painting changes are documented.
Multiresolution sculpting
You can switch between different resolutions of your mesh to create a flexible workflow.
Voxel remeshing
To achieve a uniform level detail, mesh your mesh quickly.
It is useful for quickly sketching rough shapes at the start of the creation process.
Dynamic topology
To achieve an automatic level detail, refine your mesh with your brush.
Your layers can be kept, and they will be updated automatically!
– Primitive shape
To quickly create new shapes from scratch, you can use cylinder, torus, triplanar, voxel, and other primitives.
– PBR rendering
Beautiful PBR rendering default. You can upload your HDRI environment.
For sculpting purposes, you can always change to matcap.
– Files
Save and then open glTF and OBJ files.
PBR painting and layers can only be saved to GLTF files.
Interface
Mobile experience with an easy-to-use interface
You can also customize your product!